Core · Unit · Rules
Fast Mover
Fast Movers are Aircraft with two Mv stats—a minimum and maximum. They must move at least their minimum Mv each activation, in a straight line, and before attacking. They may move less than their minimum Mv when entering the Table. They may pivot up to 45 degrees at the beginning of their move and again at its end. Units within a Fast Mover Squad must end their move parallel to each other, facing the same way. Fast Movers can always move off the Table. If any Unit in the Squad moves off, the Squad leaves the Table. They then return to Ready. Fast Movers ALWAYS begin the game Reserved. Fast Movers are ignored for determining Victory Points but do concede Kill Points. Commanders may not be assigned to Fast Movers.
Source: Dropzone Commander Rulebook 3.02 · 3.02 · p. 44 · unit-special-rules