Resistance · Transport · Transport
Bus
- Mv
- 6"
- A
- 3
- DP
- 4
- Load
- 3
- Capacity
- 4
Weapons
Ram · optional upgrade
Weapon Reference: Ram- Arc
- F
- MA
- Full
- R
- CC
- Att
- 1
- Ac
- 2+
- E
- 4
Rules (2)
This Weapon can inflict Critical damage against Zones. It also inflicts X additional DP for each success when rolling to inflict damage against Zones.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →You may only attack with this Weapon after moving and if its Unit may use its full move. If you attack with it, its Unit counts as moving its full Mv. Directly after the attack, this Weapon's Unit loses 1DP on a 4+.
Source: DZC Resistance Stat Cards · p. 1Full rule reference →Rules (3)
If an Infantry Unit will not Embark/Disembark from this Transport in its activation, this Transport gains that Infantry Unit's Weapons that activation, except those with a R of CC. Those Weapons' MA become Full and th…
Source: DZC Resistance Stat Cards · p. 1Full rule reference →This Transport may be taken if at least half full.
Source: DZC Resistance Stat Cards · p. 1Full rule reference →If a Weapon targeting this Unit has two R values, it may always use its first.
Source: Dropzone Commander Rulebook 3.02 · p. 47Full rule reference →Upgrade options
Ram · 5 pts: Add Ram
Source: DZC Resistance Stat Cards · 260804 · p. 34