PHR · Support · Unit
Aurora
Aurora
- Mv
- 8"
- A
- 5
- DP
- 1
- Load
- 1
Weapons
Optical Disruption Beam
Weapon Reference: Optical Disruption Beam- Arc
- F/S/R
- MA
- Full
- R
- 24"
- Att
- 1
- Ac
- 2+
- E
- 0
Rules (1)
If a Squad receives at least as many hits from Weapons with Smoke during a single activation as it has Units, place an Obscured Status Token on that Squad. Squads with Obscured Status Tokens are Obscured. This Weapon…
Source: Dropzone Commander Rulebook 3.02 · p. 50Full rule reference →Rules (3)
Weapons attacking targets with Ev suffer -X Ac. Ev is ignored when targeting friendly Units.
Source: Dropzone Commander Rulebook 3.02 · p. 44Full rule reference →Skimmers ignore all types of Ground and may move over protruding Ground details less than 1” high. Skimmers may drop down any incline.
Source: Dropzone Commander Rulebook 3.02 · p. 46Full rule reference →All Units/Zones as defined by X within Y” of this Unit gain Z+ Passive Countermeasures.
Source: Dropzone Commander Rulebook 3.02 · p. 46Full rule reference →Source: DZC PHR Stat Cards · 260804 · p. 9