PHR · Heavy · Unit
Hyperion
Hyperion
- Mv
- 2"
- A
- 7
- DP
- 2
- Load
- 1
Weapons
RX-20 Minigun
Weapon Reference: RX-20 Minigun- Arc
- F/S
- MA
- Full
- R
- 36/12"
- Att
- 4
- Ac
- 3+
- E
- S3
RX-1000 Sunspear Laser
Weapon Reference: RX-1000 Sunspear Laser- Arc
- F/S
- MA
- Full
- R
- ∞
- Att
- 1
- Ac
- 2+
- E
- 7
Rules (1)
If this Weapon hits by rolling equal to or higher than X, it will automatically cause a Critical instead of rolling to damage. This counts as a successful roll to damage. This Weapon’s Ac cannot be modified below X.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →Rules (1)
This Unit may attempt to block any damage it would receive by rolling 1 D6 for each point of damage—each result of at least X blocks the damage. Against damage from E9 sources, after modifiers are applied, Passive Cou…
Source: Dropzone Commander Rulebook 3.02 · p. 46Full rule reference →Source: DZC PHR Stat Cards · 260804 · p. 16