PHR · Vanguard · Unit
Apollo B
- Mv
- 6"
- A
- 5
- DP
- 2
- Load
- 1
Weapons
RX-13 Cannon, Slugs
Weapon Reference: RX-13 Cannon, Slugs- Arc
- F/S
- MA
- 6"
- R
- 24/12"
- Att
- 2
- Ac
- 2+
- E
- 4
Rules (1)
Units may only attack with one Weapon with the same ALT number (X) each Round.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →RX-13 Cannon, Seeker Submunitions
Weapon Reference: RX-13 Cannon, Seeker Submunitions- Arc
- F/S
- MA
- 6"
- R
- 24/12"
- Att
- 3
- Ac
- 3+
- E
- S1
Rules (3)
Units may only attack with one Weapon with the same ALT number (X) each Round.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →If a Unit is hit by this Weapon, place a Concussed Status Token on its Squad. Concussed Squads suffer -2Ac. Concussed Infantry also count as Sited in CQBs and do not contribute to Entrances Covered.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →This Weapon may target Occupiers as if they were Sited anywhere on a Zone. This Weapon ignores the Ac penalty against Obscured targets if they Occupy the same Zone as friendly Occupiers.
Source: Dropzone Commander Rulebook 3.02 · p. 50Full rule reference →Rules (2)
If it does not Embark or Disembark from a Unit that activation, this Unit may Jump when it starts moving—during its move, but not at its end, it is an Aircraft with an X" Mv. If Embarking/Disembarking from a Zone, thi…
Source: Dropzone Commander Rulebook 3.02 · p. 45Full rule reference →An Aircraft transporting Rapid Insertion Units which have not Embarked this Round may move up to an additional X" after all other modifiers are applied before these Units Disembark. The Aircraft cannot move further th…
Source: Dropzone Commander Rulebook 3.02 · p. 46Full rule reference →Source: DZC PHR Stat Cards · 260804 · p. 25