PHR · Heavy · Unit
Agas
- Mv
- 5"
- A
- 5
- DP
- 3
- Load
- 1
Weapons
RX-20 Minigun Pair
Weapon Reference: RX-20 Minigun Pair- Arc
- F/S
- MA
- Full
- R
- 36/12"
- Att
- 8
- Ac
- 3+
- E
- S3
Rules (1)
When attacking during its Unit’s activation, this Weapon may freely split its attacks between Units within 3” of at least one other Unit it targets. This must be a single chain of targets.
Source: Dropzone Commander Rulebook 3.02 · p. 50Full rule reference →RX-1 Railgun
Weapon Reference: RX-1 Railgun- Arc
- F/S
- MA
- Full
- R
- ∞/24"
- Att
- 1
- Ac
- 2+
- E
- 7
Rules (1)
This Weapon can inflict Critical damage against Zones. It also inflicts X additional DP for each success when rolling to inflict damage against Zones.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →RX-666 Flamethrower
Weapon Reference: RX-666 Flamethrower- Arc
- F/S
- MA
- Full
- R
- 8"
- Att
- 8
- Ac
- 3+
- E
- S2
Rules (1)
This Weapon ignores the Ac penalty against Obscured targets, and it ignores Evasion. Infantry suffer -1DF against this Weapon. This Weapon may target Occupiers as if they were Sited anywhere on a Zone. If friendly Squ…
Source: Dropzone Commander Rulebook 3.02 · p. 49Full rule reference →Beastslayer Blade
Weapon Reference: Beastslayer Blade- Arc
- F/S
- MA
- Full
- R
- 2"
- Att
- 4
- Ac
- 2+
- E
- 5
Rules (3)
This Weapon may attack on the same round as Disembarking from a Transport, and/or entering or exiting a Zone. If it does any of these it suffers -2 Ac, or -1 Ac if it has a R of CC. It still may not attack in the same…
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →This Weapon cannot damage or affect things of the type X.
Source: Dropzone Commander Rulebook 3.02 · p. 50Full rule reference →When attacking during its Unit’s activation, this Weapon may freely split its attacks between Units within 3” of at least one other Unit it targets. This must be a single chain of targets.
Source: Dropzone Commander Rulebook 3.02 · p. 50Full rule reference →Rules (1)
An Aircraft transporting Rapid Insertion Units which have not Embarked this Round may move up to an additional X" after all other modifiers are applied before these Units Disembark. The Aircraft cannot move further th…
Source: Dropzone Commander Rulebook 3.02 · p. 46Full rule reference →Source: DZC PHR Stat Cards · 260804 · p. 19