Resistance · Support · Unit
Thunder Wagon
- Mv
- 6"
- A
- 3
- DP
- 2
- Load
- 2
Weapons
Ram
Weapon Reference: Ram- Arc
- F
- MA
- Full
- R
- CC
- Att
- 1
- Ac
- 2+
- E
- 4
Rules (2)
This Weapon can inflict Critical damage against Zones. It also inflicts X additional DP for each success when rolling to inflict damage against Zones.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →You may only attack with this Weapon after moving and if its Unit may use its full move. If you attack with it, its Unit counts as moving its full Mv. Directly after the attack, this Weapon's Unit loses 1DP on a 4+.
Source: DZC Resistance Stat Cards · p. 1Full rule reference →Golgotha Missile
Weapon Reference: Golgotha Missile- Arc
- F/S/R
- MA
- 0"
- R
- ∞/24"
- Att
- 1
- Ac
- 3+
- E
- 10
Rules (4)
This Weapon can inflict Critical damage against Zones. It also inflicts X additional DP for each success when rolling to inflict damage against Zones.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →This Weapon inflicts X additional DP for each success when rolling to inflict damage against Units.
Source: Dropzone Commander Rulebook 3.02 · p. 49Full rule reference →When attacking with this Weapon, any other friendly Unit may also be used to draw Line of Sight from, in which case it suffers -2Ac. If that friendly Unit has Scout, the -2Ac is ignored. For Sited Units with Indirect,…
Source: Dropzone Commander Rulebook 3.02 · p. 49Full rule reference →This Weapon may only attack X times/game.
Source: Dropzone Commander Rulebook 3.02 · p. 50Full rule reference →Rules (2)
Criticals from non-Blast Weapon hits below E9, after modifiers are applied, do not inflict any additional damage against this Unit.
Source: Dropzone Commander Rulebook 3.02 · p. 46Full rule reference →If a Weapon targeting this Unit has two R values, it may always use its first.
Source: Dropzone Commander Rulebook 3.02 · p. 47Full rule reference →Source: DZC Resistance Stat Cards · 260804 · p. 9