Resistance · Heavy · Unit
Occupation Veterans
Occupation Veterans
- Mv
- 2"
- OF
- 4
- DF
- 4+
- B
- 3+
- DP
- 5
- Load
- 1
Weapons
Overcharged Plasma Rifles, fire at will
Weapon Reference: Overcharged Plasma Rifles, fire at will- Arc
- F/S/R
- MA
- Full
- R
- 15"
- Att
- 5
- Ac
- 2+
- E
- S4
Rules (1)
Units may only attack with one Weapon with the same ALT number (X) each Round.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →Overcharged Plasma Rifles, volley
Weapon Reference: Overcharged Plasma Rifles, volley- Arc
- F/S/R
- MA
- Full
- R
- 15"
- Att
- 1
- Ac
- 2+
- E
- 7
Rules (1)
Units may only attack with one Weapon with the same ALT number (X) each Round.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →Rules (2)
During CQBs, this Unit automatically passes X DF rolls—each Unit in the Squad contributes X. It cannot automatically pass First Strike hits but gains +1DF against them. Agile Units gain +1DF against Collateral Damage…
Source: Dropzone Commander Rulebook 3.02 · p. 44Full rule reference →At the start of a CQB, each non-Sited Unit with First Strike inflicts X Small Arms hits on the enemy Squads, distributed freely. If both players have First Strike Units involved, the player without the Initiative dist…
Source: Dropzone Commander Rulebook 3.02 · p. 45Full rule reference →Source: DZC Resistance Stat Cards · 260804 · p. 21