Resistance · Standard · Unit
Saladin
Saladin
- Mv
- 3"
- A
- 7
- DP
- 2
- Load
- 3
Weapons
MC-90 Cannon
Weapon Reference: MC-90 Cannon- Arc
- F
- MA
- Full
- R
- ∞/18"
- Att
- 1
- Ac
- 2+
- E
- 5
MG-3 Machine Gun
Weapon Reference: MG-3 Machine Gun- Arc
- F/S/R
- MA
- Full
- R
- 24/12"
- Att
- 3
- Ac
- 3+
- E
- S1
MX-202 Shock Bombard
Weapon Reference: MX-202 Shock Bombard- Arc
- F/S/R
- MA
- Full
- R
- 18"
- Att
- 1
- Ac
- 2+
- E
- 2
Rules (4)
When attacking with this Weapon, any other friendly Unit may also be used to draw Line of Sight from, in which case it suffers -2Ac. If that friendly Unit has Scout, the -2Ac is ignored. For Sited Units with Indirect,…
Source: Dropzone Commander Rulebook 3.02 · p. 49Full rule reference →This Weapon cannot damage or affect things of the type X.
Source: Dropzone Commander Rulebook 3.02 · p. 50Full rule reference →If its Unit moves 0” (before or after attacking), this Weapon gains +X E that activation.
Source: Dropzone Commander Rulebook 3.02 · p. 50Full rule reference →If a Unit is hit by this Weapon, place a Suppressed Status Token on its Squad. Suppressed Squads may only move 0” if any Unit within it attacks. Suppressed Fast Movers may not attack.
Source: Dropzone Commander Rulebook 3.02 · p. 50Full rule reference →Source: DZC Resistance Stat Cards · 260804 · p. 6