Resistance · Standard · Unit
Rocket Technical
Rocket Technical
- Mv
- 9"
- A
- 2
- DP
- 1
- Load
- 1
Weapons
Rocket Launcher
Weapon Reference: Rocket Launcher- Arc
- F/S
- MA
- Full
- R
- 18/6"
- Att
- 1
- Ac
- 2+
- E
- 3
Rules (2)
You may discard any number of successful hits from one or more instances of this Weapon to add X E to another remaining hit. For example, two identical E2 Cannons with Focus 1 and 4 attacks each score a total of 6 hit…
Source: Dropzone Commander Rulebook 3.02 · p. 49Full rule reference →When rolling to inflict damage against Units, this Weapon may always succeed on a roll of X+ regardless of E or A values. This cannot be modified. This can alter the roll required for a Critical—Pen 4+ would inflict a…
Source: Dropzone Commander Rulebook 3.02 · p. 50Full rule reference →Rules (2)
Weapons attacking targets with Ev suffer -X Ac. Ev is ignored when targeting friendly Units.
Source: Dropzone Commander Rulebook 3.02 · p. 44Full rule reference →If a Weapon targeting this Unit has two R values, it may always use its first.
Source: Dropzone Commander Rulebook 3.02 · p. 47Full rule reference →Source: DZC Resistance Stat Cards · 260804 · p. 7