Resistance · Standard · Unit
Flame Wagon
- Mv
- 6"
- A
- 3
- DP
- 2
- Load
- 2
Weapons
Ram
Weapon Reference: Ram- Arc
- F
- MA
- Full
- R
- CC
- Att
- 1
- Ac
- 2+
- E
- 4
Rules (2)
This Weapon can inflict Critical damage against Zones. It also inflicts X additional DP for each success when rolling to inflict damage against Zones.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →You may only attack with this Weapon after moving and if its Unit may use its full move. If you attack with it, its Unit counts as moving its full Mv. Directly after the attack, this Weapon's Unit loses 1DP on a 4+.
Source: DZC Resistance Stat Cards · p. 1Full rule reference →Flamethrower
Weapon Reference: Flamethrower- Arc
- F/S/R
- MA
- Full
- R
- 6"
- Att
- 4
- Ac
- 3+
- E
- S2
Rules (1)
This Weapon ignores the Ac penalty against Obscured targets, and it ignores Evasion. Infantry suffer -1DF against this Weapon. This Weapon may target Occupiers as if they were Sited anywhere on a Zone. If friendly Squ…
Source: Dropzone Commander Rulebook 3.02 · p. 49Full rule reference →Rules (2)
Criticals from non-Blast Weapon hits below E9, after modifiers are applied, do not inflict any additional damage against this Unit.
Source: Dropzone Commander Rulebook 3.02 · p. 46Full rule reference →If a Weapon targeting this Unit has two R values, it may always use its first.
Source: Dropzone Commander Rulebook 3.02 · p. 47Full rule reference →Source: DZC Resistance Stat Cards · 260804 · p. 8