Scourge · Standard · Unit
Slasher
- Mv
- 6"
- A
- 5
- DP
- 2
- Load
- 1
Weapons
Electroclaws
Weapon Reference: Electroclaws- Arc
- -
- MA
- Full
- R
- CC
- Att
- 2
- Ac
- 3+
- E
- 5
Rules (3)
This Weapon may attack on the same round as Disembarking from a Transport, and/or entering or exiting a Zone. If it does any of these it suffers -2 Ac, or -1 Ac if it has a R of CC. It still may not attack in the same…
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →This Weapon cannot damage or affect things of the type X.
Source: Dropzone Commander Rulebook 3.02 · p. 50Full rule reference →If a Unit is hit by this Weapon, place a Suppressed Status Token on its Squad. Suppressed Squads may only move 0” if any Unit within it attacks. Suppressed Fast Movers may not attack.
Source: Dropzone Commander Rulebook 3.02 · p. 50Full rule reference →Cutting Claws
Weapon Reference: Cutting Claws- Arc
- -
- MA
- Full
- R
- CC
- Att
- 1
- Ac
- 2+
- E
- 6
Rules (2)
This Weapon may attack on the same round as Disembarking from a Transport, and/or entering or exiting a Zone. If it does any of these it suffers -2 Ac, or -1 Ac if it has a R of CC. It still may not attack in the same…
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →This Weapon can inflict Critical damage against Zones. It also inflicts X additional DP for each success when rolling to inflict damage against Zones.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →Rules (2)
This Unit may always Deploy up to X" from their Territory. Infiltrating Infantry may Deploy as Occupiers in a Zone, but that Zone must be wholly within X" of their Territory. Non-Auxiliary Transports of Squads with In…
Source: Dropzone Commander Rulebook 3.02 · p. 45Full rule reference →Criticals from non-Blast Weapon hits below E9, after modifiers are applied, do not inflict any additional damage against this Unit.
Source: Dropzone Commander Rulebook 3.02 · p. 46Full rule reference →Source: DZC Scourge Stat Cards · 260804 · p. 3