Shaltari · Standard · Unit
Jaguar
- Mv
- 3"
- A
- 6
- DP
- 4
- Load
- 6
Weapons
Dual Gauss Cannons
Weapon Reference: Dual Gauss Cannons- Arc
- F/S
- MA
- Full
- R
- ∞/30"
- Att
- 2
- Ac
- 2+
- E
- 6
Rules (2)
This Weapon can inflict Critical damage against Zones. It also inflicts X additional DP for each success when rolling to inflict damage against Zones.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →When attacking during its Unit’s activation, this Weapon may freely split its attacks between Units within 3” of at least one other Unit it targets. This must be a single chain of targets.
Source: Dropzone Commander Rulebook 3.02 · p. 50Full rule reference →Twin Ion Cannons
Weapon Reference: Twin Ion Cannons- Arc
- F/S/R
- MA
- Full
- R
- 18"
- Att
- 4
- Ac
- 2+
- E
- 2
Rules (1)
Only AA Weapons can target Aircraft normally. AA Weapons ignore Ev on non-Aircraft. AA Weapons may Reaction Attack—see main rules.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →Rules (1)
This Unit may attempt to block any damage it would receive by rolling 1 D6 for each point of damage—each result of at least X blocks the damage. Against damage from E9 sources, after modifiers are applied, Passive Cou…
Source: Dropzone Commander Rulebook 3.02 · p. 46Full rule reference →Source: DZC Shaltari Stat Cards · 260805 · p. 7