UCM · Support · Unit
Longbow
- Mv
- N/A
- A
- 4
- DP
- 1
- Load
- 2
Weapons
UM-31 Anti-Armour Round
Weapon Reference: UM-31 Anti-Armour Round- Arc
- F
- MA
- 0"
- R
- ∞/24"
- Att
- 1
- Ac
- 3+
- E
- 6
Rules (3)
Units may only attack with one Weapon with the same ALT number (X) each Round.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →This Weapon can inflict Critical damage against Zones. It also inflicts X additional DP for each success when rolling to inflict damage against Zones.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →When attacking with this Weapon, any other friendly Unit may also be used to draw Line of Sight from, in which case it suffers -2Ac. If that friendly Unit has Scout, the -2Ac is ignored. For Sited Units with Indirect,…
Source: Dropzone Commander Rulebook 3.02 · p. 49Full rule reference →UM-31 Smoke Round
Weapon Reference: UM-31 Smoke Round- Arc
- F
- MA
- 0"
- R
- 24"
- Att
- 1
- Ac
- A
- E
- 0
Rules (3)
Units may only attack with one Weapon with the same ALT number (X) each Round.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →When attacking with this Weapon, any other friendly Unit may also be used to draw Line of Sight from, in which case it suffers -2Ac. If that friendly Unit has Scout, the -2Ac is ignored. For Sited Units with Indirect,…
Source: Dropzone Commander Rulebook 3.02 · p. 49Full rule reference →If a Squad receives at least as many hits from Weapons with Smoke during a single activation as it has Units, place an Obscured Status Token on that Squad. Squads with Obscured Status Tokens are Obscured. This Weapon…
Source: Dropzone Commander Rulebook 3.02 · p. 50Full rule reference →Source: DZC UCM Stat Cards · 260805 · p. 13