UCM · Heavy · Unit
Claymore
- Mv
- 4"
- A
- 7
- DP
- 4
- Load
- 6
Weapons
UM-209 Long Cannon
Weapon Reference: UM-209 Long Cannon- Arc
- F/S/R
- MA
- Full
- R
- 36/24"
- Att
- 2
- Ac
- 2+
- E
- 6
Rules (4)
If a Unit is hit by this Weapon, place a Concussed Status Token on its Squad. Concussed Squads suffer -2Ac. Concussed Infantry also count as Sited in CQBs and do not contribute to Entrances Covered.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →This Weapon inflicts X additional DP for each Critical it inflicts against Units.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →This Weapon can inflict Critical damage against Zones. It also inflicts X additional DP for each success when rolling to inflict damage against Zones.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →This Weapon inflicts X additional DP for each success when rolling to inflict damage against Units.
Source: Dropzone Commander Rulebook 3.02 · p. 49Full rule reference →UM-79 Rotary Cannon
Weapon Reference: UM-79 Rotary Cannon- Arc
- F/S/R
- MA
- Full
- R
- 36/18"
- Att
- 5
- Ac
- 2+
- E
- S4
Rules (1)
This Weapon may attack on the same round as Disembarking from a Transport, and/or entering or exiting a Zone. If it does any of these it suffers -2 Ac, or -1 Ac if it has a R of CC. It still may not attack in the same…
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →Source: DZC UCM Stat Cards · 260805 · p. 21