Resistance · Vanguard · Weapon
Grenade Launchers, Incendiary
- Arc
- F/S
- MA
- Full
- R
- 6"
- Att
- 1
- Ac
- 4+
- E
- 4
Rules (5)
Units may only attack with one Weapon with the same ALT number (X) each Round.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →If a Unit is hit by this Weapon, place a Concussed Status Token on its Squad. Concussed Squads suffer -2Ac. Concussed Infantry also count as Sited in CQBs and do not contribute to Entrances Covered.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →This Weapon can inflict Critical damage against Zones. It also inflicts X additional DP for each success when rolling to inflict damage against Zones.
Source: Dropzone Commander Rulebook 3.02 · p. 48Full rule reference →This Weapon may measure range and Line of Sight from any point its Unit moved through that activation if it moved in a single straight line. It may pivot before moving.
Source: Dropzone Commander Rulebook 3.02 · p. 49Full rule reference →Each hit from this Weapon that inflicts 1 or more damage against a Building inflicts X additional Collateral Damage hits. Each hit that inflicts 1 or more damage against an Area inflicts 2x X additional Collateral Dam…
Source: Dropzone Commander Rulebook 3.02 · p. 49Full rule reference →Source: DZC Resistance Stat Cards · 260804 · p. 27